Session 29 - Seeing

This is the 29th session of the game Ashes.

Summary
The party was brought into the town of Pale Rock by Craft and led to the bar in town called The Stuffed Barrel. Craft told the group that Pale Rock had seen much of the conflict during the war, which caused most of the population to die. He even hinted that the fighting started prior to the war itself, and that a memorial was built in honor of the dead.

At the Stuffed Barrel, the party met with the bartender Zoril and saw the other clientele were all mercenaries of some kind, one group reminded Themus of the way Sir Oswald Dutsk was dressed in patchwork armor of various factions. There seemed to be some tension in the room, and the party decided to go talk with the trio of mercs. They were very standoffish, just on the precipice of threatening to be left alone. This trio of mercs seemed wary of the local merc named Lillian, a tiefling with a drinking problem. The group inquired on what the road ahead would bring, and who they may have seen coming through here. They asked about where they can find potions or other things, and Zoril told them about a sage in town named Arkenos. Emeran discovered that his old friend Unity had come through causing trouble, trying to untie the town to force the ubiquitous mercenaries to leave Pale Rock, but only two younger tiefling paid him any mind. As things escalated Unity was forced out of Pale Rock and the two locals who followed his ideals, followed him out of town, heading northward.

The party rested for the evening in the Stuffed Barrel, having mixed conversations between Themus and Acaelus, Emeran and Autumn, and Nikita and Astraea, leaving ol' Elias out in the mud.

The next morning the group made their way out into Pale Rock and saw an older tiefling out by the memorial. The Old tiefling was the village sage and seer Arkenos (Very clearly was the character Sight from the critically panned game Echoes). He spoke on the events within the town remarking on the memorial built. He sold the party a few potions and expressed that they take caution continuing into Blackdale, making sure that they know that nobody down here is their friend. Themus stayed back briefly and discussed with Arkenos the reason that he gave up on his quest and the name Sight. Arkenos remarked to Themus that he is not yet driven, or on the path towards something, otherwise he would give himself a virtue name. The two parted on terms of growing and changing, and the party began to make their way out of Pale Rock.

While leaving town the party noticed that Nikita seemingly hired Lillian and her company to finish her quest and after some parting telepathic words left the care of the group. The Patrons left Pale Rock, with no further civilization from here until Rust Port.